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AppearanceJoiner

Sets the front and/or back appearance style(s) of specified geometries to be identical to a specific source geometry. This is useful if you already have a geometry that has an appearance that you’d like to duplicate on other geometries.

您可以在所有内容设置外观Surfacesand most geometry types that are, or can contain, Surfaces.

If you do not want to use the texture coordinates already present, you can also (at the same time) use the option to generate the texture coordinates of the affected surfaces.

Note:When features pass through this transformer and have their appearances set, they will not simply have appearances with identical properties to the source, but they will in fact be sharing the same singular appearance definition.

For more information on appearance support in FME, see外表.

输入端口

Output Ports

坐标空间术语

为了减少表面的真实坐标空间与纹理坐标空间之间的困惑,当引用后者时,该变压器使用“u”和“v”而不是“x”和“y”。请注意,这也反映在参数名称中。

Parameters

Transformer

几何部分选择

Texture Coordinate Generation Parameters

编辑变压器参数

Using a set of menu options, transformer parameters can be assigned by referencing other elements in the workspace. More advanced functions, such as an advanced editor and an arithmetic editor, are also available in some transformers. To access a menu of these options, clickbeside the applicable parameter. For more information, see变换器参数菜单选项.

Transformer Categories

Surfaces

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搜索有关此变压器的样本和信息FME Knowledge Center.