span8
span4
span8
span4
I am trying to connect 3d Faces together that overlap in 2d.But connect together perfectly in 3D.They are geological layers.The Topology builder certainly tells me which triangles connect to their nearest neighbours.I'm stuck on how to then create a "network_ID" based on this column.It would have to somehow iteratively connect the shin bone to the knee bone to the thigh bone etc..
Any help much appreciated.
@takashithanks for your help...I tried the list combiner but as you predicted they all grouped into the same group.
Hopefully the attached will clarify the geometric conditions.
See attached routine and sample file i am trying to convert.Basically its a brepsolid that i need to break into top,bottom,walls but the faces are not orientated correctly to just use the normals.
© 2019 亚搏在线Safe Software Inc |Legal