在设计和建模设施时,利益相关者能够在整个项目生命周期中有效合作。良好的视觉呈现数据很重要,因为它有助于每个人更详细地了解它。为此,我们有一个令人兴奋的新选择:anyone can explore and assess a building or landscape as a character in a real-time game environment.

In industries like architecture, engineering, and construction (AEC) and facilities management (FM), building models are often created in applications like Autodesk Revit and 3ds Max. Other times, data is represented in GIS, point clouds, raster images, or a combination of several sources. Regardless of format, it’s possible to integrate all of your real-world data and bring it into game environments using FME.

While bringing real data into a game environment was previously considered a cutting-edge ‘wow factor’ idea, today it’s very possible, accessible, and often a competitive advantage. Let’s look at the reasons why this is a great idea and how you can try it yourself.

探索虚幻的建筑物。使用FME进口到虚幻引擎的CAD楼层。

Advantages of bringing real data into a gaming environment

Allow stakeholders to understand the full extent of the dataset.与在屏幕上单击设计文件或3D模型时,它们几乎可以体验到数据的感觉如何 - 在虚拟设置中向数据添加“时间”维度并将其探索。游戏可以呈现数据模型的每个组件的材料,相对大小和各种属性,而不是将这些细节存储为技术元数据。

更好的设计沟通和协作。当设计团队想要与客户共享设计时,传统上意味着将信息子集发送到演示文稿,PDF或图像文档,或RVT,IFC,DWG或Collada等原始文件。这意味着客户在设计上具有有限的能力,并充分了解数据模型的细节。通过允许它们尽可能丰富地将数据视为丰富的环境,团队帮助他们了解设计并在计划上签字。它不会比浸入互动虚拟世界的更好!这是一个interesting paper from 2015that dives into the idea of BIM design communication via gaming engines.

Better quality control。Errors are reduced when all stakeholders are able to explore the dataset at every phase in the project life cycle. Plus, exploring a virtual model helps everyone see what works and what doesn’t in the design, possible errors, and discrepancies. It’s easier to spot errors in a virtual world than on paper.

Understand every step of the project life cycle.A paper from the 2019 ASCE International Conference on Computing in Civil Engineeringfound that stakeholders have difficulty understanding the relationship between initial cost and life-cycle cost, and they were able to help them visualize and understand it by rendering the BIM dataset in a game environment.

Virtual site visits.Teams don’t need to go to a site in person when it’s inconvenient, unsafe, or impossible. They can explore it virtually as a character in a game environment.

Easy sharing。The game world you generate is surprisingly shareable, allowing for anyone to access and explore your dataset. With Unreal, you can send the game to the client via a .exe file that they can open to launch it. Other gaming engines can also be shared via a URL that can be opened in a web browser, or another easily shareable file package.

Learn more aboutdata integration for AEC

Getting started: Rendering your data with a game engine

您可以整合基本上任何数据并把它into the Unreal game environment using anFMEdata integration workflow. In FME, you use transformers to set up scenes, layers, actors, assets, and properties, and convert your data to the .udatasmith format. Then you build the world and generate a game, and you’re ready to open Unreal and explore your dataset! Regenerating the virtual world with an updated dataset is just a matter of running the workflow again. Even sharing the game is easy, since you just package up and send the executable.Learn more about bringing your data into Unreal Engine using FME

For demos and a step-by-step guide,watch our webinarabout how to bring your BIM, CAD, and GIS data into Unreal Engine.

Exploring an IFC building model that was imported to Unreal using FME.

Augmented Reality Building Modeling FME Game Engine

Tiana Warner

Tiana is a Senior Marketing Specialist at Safe Software. Her background in computer programming and creative hobbies led her to be one of the main producers of creative content for Safe Software. Tiana spends her free time writing fantasy novels, riding her horse, and exploring nature with her rescue pup, Joey.

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